screen for managing brothels
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screen for managing brothels
I am still hacking around with the code and since I had no success with the "take a walk" function (nobody cared to send a test story
) I am currently redoing the "manage brothels" screen. What I want to do is to be able to select the different brothels on a map, the code is roughly working but mostly I am lacking the graphics in "anime" style (I have no knowledge of anime series !
) so maybe somebody has a picture of a nice map and also smaller pictures for the different building types ? just let me know, thanks ! 
) I am currently redoing the "manage brothels" screen. What I want to do is to be able to select the different brothels on a map, the code is roughly working but mostly I am lacking the graphics in "anime" style (I have no knowledge of anime series !
randomito- Posts: 28
Reputation: 8
Join date: 2009-11-03
Re: screen for managing brothels
I hate to be a downer, here, but I believe the Management screen has already been taken care of. Besides that, since the new system is still a work-in-progress, there's no telling just what will be needed for said screen. As for a map, I'm not sure if the development team already has one or knows where they will get one, since the game is going to take place in an already previously defined setting. Building type pictures might be needed or they might not be, so I don't know what to say about that.
Basically, the finalized game is going to look completely different from the way it is, right now, so knowing exactly just what direction to move in is anyone's guess. If you can get in touch with one of the remaining developers, you can ask them directly what it will need. For now, though, I can't say just what we need to work on (with the exception of ideas, such as girls, types/traits, story paths, etc.).
Basically, the finalized game is going to look completely different from the way it is, right now, so knowing exactly just what direction to move in is anyone's guess. If you can get in touch with one of the remaining developers, you can ask them directly what it will need. For now, though, I can't say just what we need to work on (with the exception of ideas, such as girls, types/traits, story paths, etc.).

Vava- Posts: 102
Reputation: 6
Join date: 2010-02-04
Re: screen for managing brothels
Actually, taking real photos for the buildings at least, might be a good idea. Umineko did something similar (although the backgrounds were still all drawn), and Higurashi was composed of photos, but they were both very successful. And it might be easier to find as well.
Helena- Posts: 10
Reputation: 0
Join date: 2010-04-21
Re: screen for managing brothels
Vava wrote:I hate to be a downer, here, but I believe the Management screen has already been taken care of. Besides that, since the new system is still a work-in-progress, there's no telling just what will be needed for said screen. As for a map, I'm not sure if the development team already has one or knows where they will get one, since the game is going to take place in an already previously defined setting. Building type pictures might be needed or they might not be, so I don't know what to say about that.
Basically, the finalized game is going to look completely different from the way it is, right now, so knowing exactly just what direction to move in is anyone's guess. If you can get in touch with one of the remaining developers, you can ask them directly what it will need. For now, though, I can't say just what we need to work on (with the exception of ideas, such as girls, types/traits, story paths, etc.).
umm I am on the development team and I have not heard anything from anybody for months ... so I am not sure what you mean with "new system", "Finalized game", etc ...
maybe you know more and can tell us ?
randomito- Posts: 28
Reputation: 8
Join date: 2009-11-03
Re: screen for managing brothels
Take a look at:
http://sim-brothel-v2.bigforumpro.com/suggestions-f6/girl-requests-updated-system-t313.htm
and you will see the new direction character development is going. This is for the java version being worked on by Alasdair (and Vava... and me... and a number of other people...)
http://sim-brothel-v2.bigforumpro.com/suggestions-f6/girl-requests-updated-system-t313.htm
and you will see the new direction character development is going. This is for the java version being worked on by Alasdair (and Vava... and me... and a number of other people...)

Loup Garou- Posts: 318
Reputation: 7
Join date: 2010-01-08
Age: 48
Re: screen for managing brothels
Loup Garou wrote:Take a look at:
http://sim-brothel-v2.bigforumpro.com/suggestions-f6/girl-requests-updated-system-t313.htm
and you will see the new direction character development is going. This is for the java version being worked on by Alasdair (and Vava... and me... and a number of other people...)
ok but this is just discussion no ? I have not seen a single line of code in Java for any part of the game so far ... or did I miss something ?
anyway just let me know if there are some news

randomito- Posts: 28
Reputation: 8
Join date: 2009-11-03
Re: screen for managing brothels
Java is the direction the game is taking... it is not ready yet, but we are working on it.

Loup Garou- Posts: 318
Reputation: 7
Join date: 2010-01-08
Age: 48
Re: screen for managing brothels
Loup Garou wrote:Java is the direction the game is taking... it is not ready yet, but we are working on it.
yes I know, I was the one who suggested Java
randomito- Posts: 28
Reputation: 8
Join date: 2009-11-03
Re: screen for managing brothels
Yes... There actually is development going on.

Loup Garou- Posts: 318
Reputation: 7
Join date: 2010-01-08
Age: 48
Re: screen for managing brothels
Loup Garou wrote:Yes... There actually is development going on.
good, and I thought I was on the development team
not sure why I was not involved
randomito- Posts: 28
Reputation: 8
Join date: 2009-11-03
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