SIBR1X Walkthrough
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SIBR1X Walkthrough
It had been previously suggested that a walkthrough be written up for the game, so I took the initiative to do so and am in the process of writing it up.
I have my own ideas of what it should include, but if anyone wants me to put something in it, let me know.
I'm not necessarily putting in ways to win or successful strategies: just how the game functions.
I have my own ideas of what it should include, but if anyone wants me to put something in it, let me know.
I'm not necessarily putting in ways to win or successful strategies: just how the game functions.
conorwf- Posts : 70
Reputation : 1
Join date : 2009-12-28
Re: SIBR1X Walkthrough
Surely you'll want describe most everything. If you ask what you don't know or list what your already includeing, I'd be happy to share what I know.
Belugah- Posts : 9
Reputation : 0
Join date : 2012-06-18
Re: SIBR1X Walkthrough
Are any of these skills necessarily tied to attributes?
While it's not necessarily relevant to how I'm writing it (for now), but what is the empirical data of improvement for skills?
I.E. how good does someone need to be advertising to attract more customers. what % increase would you see in revenue for every point of cooking, bartending, or stripping?
While it's not necessarily relevant to how I'm writing it (for now), but what is the empirical data of improvement for skills?
I.E. how good does someone need to be advertising to attract more customers. what % increase would you see in revenue for every point of cooking, bartending, or stripping?
conorwf- Posts : 70
Reputation : 1
Join date : 2009-12-28
Re: SIBR1X Walkthrough
I'll do some testing and see if I can figure anything out.
Belugah- Posts : 9
Reputation : 0
Join date : 2012-06-18
Re: SIBR1X Walkthrough
Wrt advertising:
I've found some info. I now understand the way that awareness works, but don't know how to explain it (In the first spoiler). I'll also put the numbers that I got in the second spoiler to conserve space and you should be able to spot the pattern. What I found out about xp gains from advertising is in the 3rd spoiled, but this might need confirming.
My bad description:
Numbers that I got:
(Needs to be confirmed) Exp gained:
Hope this is all correct and helps you with anything you needed.
I've found some info. I now understand the way that awareness works, but don't know how to explain it (In the first spoiler). I'll also put the numbers that I got in the second spoiler to conserve space and you should be able to spot the pattern. What I found out about xp gains from advertising is in the 3rd spoiled, but this might need confirming.
My bad description:
- Spoiler:
Assuming even advertising levels are 0,2,4,6 etc. and odd levels are 1,3,5 etc. and positive numbers means number of extra customers gained (on top of the base 2).
0 starts at +1 for one shift (morning, but not evening) and then doubles for a 2 shift day to +2 (both morning and evening). lvl1 keeps the +1 on a one-day shift, but a 2 day shift is the doubled number with an additional one added to it to make it +3.
So all even levels take the next number up from the past even number for single shift days. 0->+1, 2->+2, 4->+4, 6->+5 (I don't know why + 3 was missed out; my guess is because it happens at lvl 4, one level above what you can make the girl at.) The double shift days on 'even levels' add double awareness. 0->+2, 2->+4, 4->+8, 6->+10.
Odds have the same single shifts as the previous even, but double shifts are (x2 + 1) 1->3, 3->+5, 5->+9 etc.
Sorry if this is confusing and more complicated than it actually is.
Numbers that I got:
- Spoiler:
Number of extra customers gained per day with advertising level and while working in either Morning or Evening (1 shift), and in both Morning and Evening (2 shifts)
lvl 0: 1 shift = +1
2 shifts = +2
lvl 1: 1 shift = +1
2 shifts = +3
lvl 2: 1 shift = +2
2 shifts = +4
lvl 3: 1 shift = + 2
2 shifts = +5
lvl 4: 1 shift = +4
2 shifts = +8
lvl 5: 1 shift = +4
2 shifts = +9
lvl 6: 1 shift = +5
2 shifts = +10
lvl 7: 1 shift = +5
2 shifts = +11
lvl 8: 1 shift = +6
2 shifts = +12
lvl 9: 1 shift = +6
2 shifts = +13
(Needs to be confirmed) Exp gained:
- Spoiler:
I think the equation is this:
5exp + advertising level (in exp)
For example, a girl with level 7 advertising doing one shift will earn 5 xp + 7 xp = 12xp. The same girl advertising both shifts will gain 2 x 12exp = 24 exp.
Hope this is all correct and helps you with anything you needed.
Belugah- Posts : 9
Reputation : 0
Join date : 2012-06-18
Re: SIBR1X Walkthrough
So there's no "real" formula here as it jumps straight from +2 to +4, but I got it.
So, far as I can tell, skills are not relative to attributes.
So, far as I can tell, skills are not relative to attributes.
conorwf- Posts : 70
Reputation : 1
Join date : 2009-12-28
Re: SIBR1X Walkthrough
Depends what you mean by attributes and skills, I'm a bit confused by what you mean.
Belugah- Posts : 9
Reputation : 0
Join date : 2012-06-18
Re: SIBR1X Walkthrough
I think I understand, and agree in thinking there is no correlation.
Belugah- Posts : 9
Reputation : 0
Join date : 2012-06-18
Re: SIBR1X Walkthrough
Not to be entirely rude: but it does say ATTRIBUTES on the left column of the girls screen. Not that hard to follow.
conorwf- Posts : 70
Reputation : 1
Join date : 2009-12-28
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