difficulty levels?

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difficulty levels?

Post by Midnight_Amratha on Wed Jul 29, 2009 9:14 am

being lazy.
day 172: no more girls to buy, been vacuum cleaning all lists not done anything but manage comboes, possibly not high enough difficulty. 200k+ gold on hand all buildings bought.

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Re: difficulty levels?

Post by Raed on Wed Jul 29, 2009 9:21 am

I finished the game with 1.5 million easy. You don't even have to try, but this is an issue currently being worked on, more building options, more girls. etc.etc.
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Re: difficulty levels?

Post by Midnight_Amratha on Wed Jul 29, 2009 9:46 am

seems to me that making money is not an issue in this game.
one way around that is to make only the first special ability active from the beginning and you will have to train the girl for a fixed amount of days to unlock next special ability. That will ensure two things: the goals you have to accomplish with styles will not be a walk in the park and as long as the girl is training she is not a source of income but a source of expences thus making it more challenging to make the game work.

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Re: difficulty levels?

Post by Raed on Wed Jul 29, 2009 11:45 am

If you're referring to the styles, then I believe they're going to change it to one style per girl, otherwise, this sounds pretty interesting. I think there should be more advertisement options as well... In increments to make up for the old game's, ranging from 0-200 maybe, and have 5-6 notches on the slider.
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Re: difficulty levels?

Post by Spacebird on Tue Aug 11, 2009 12:12 am

Getting money isn't a problem for the Skuld or Belldandy levels. I'm having issues getting anything done on the Urd level.

There is hard, and then there is flaming impossible.

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